Dominic Barrett

Creative Technologist

About Me

I am a Creative Technologist, with recent experience in XR Design, Unity Development, and generative AI. I am continually expanding and deepening my knowledge in order to create a diverse skill set that allows me to design and create fun, intriguing and beautiful interactive experiences.

On this site you'll find some examples of my projects, with discussion of my thought process from start to finish.

Projects

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MoMoney On-Site Creative Technologist

On-site physical computing and installation work for the Museum of Money in Dallas. Coding hardware interactions, and collaborative problem-solving.

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Generative AI Creative Technologist

Local AI systems with ComfyUI for photobooth-style museum and convention interactives.

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Accordion Dial-a-Joke Phone

A museum exhibit phone that plays nine different accordion jokes when visitors dial 1–9 on a retro rotary handset.

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XR Design Thinking

An example of different documented thought processes during my time as a professional designer for XR projects.

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100 Days of Prototyping

For one hundred days in a row I made a creative coding program or patch that used a communication protocol. Mostly MIDI and OSC.

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Monumoment

Monumoment is a virtual reality sound sculpture. A specialized granular sampler turns into a meditation on engagement with art.

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Mic Cuff

An ongoing hardware prototype. The Mic Cuff is a physical interface to your computer that wraps around your favorite microphone.

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Grounded

An interactive installation series. Grounded uses power jacks and plugs as a means of interaction and questioning.

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MY PHONE YOUR PHONE

A physical art installation that deconstructs and re-interprets the relationship with our cellphones.

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Inflorescence

In collaboration with Jillian Barkley, I produced the sound design for her installation "Inflorescence".

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Noon to Night

A performance interface and instrument that meditates on a shared space and time.

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Sound to Light Simple

A physical interface that takes the amplitude of an audio signal and uses that to brighten an edison bulb.

Skills

Experience

I have had many diverse roles over my career. For specific details, check out my LinkedIn profile.

Creative Technologist
Unity, Touch Designer, Max MSP, p5.js, Arduino, ComfyUI
  • Creative Technologist for multiple Fortune 500 product activations
  • Generative AI workflows for interactive installations
  • Physical computing and performance tool design
  • Personal art practice with physical, audiovisual interactions
Unity Developer and Designer
2D, 3D, XR
  • Front End Developer for multiplatform Unity learning experience for the health sector
  • XR Technical Designer and Prototyper for over 20 educational training simulations
  • XR Technical Designer, Developer and Prototyper for an AR manufacturing assistant tool
Creative Designer, Collaborator
Visual, Audio, Conceptual
  • Graphic Designer, digital and print
  • Sound Designer and musician for various interactive experiences and artist collaboration
  • Storyboarding, sketching, and brainstorming with a variety of collaborators, stake holders, users, and clients.
Teacher
Classes, Workshops, Writing
  • Teacher of programming, digital media, physical computing and prototyping
  • Speaker at national and international institutional events
  • Media critic and theorist in scholarly publication

Education

Interactive Telecommunications Program
(MPS)Masters in Professional Studies
New York University
Interactive Information Technology
Bachelors of Arts, Media Arts Track
University of Hartford

Contact

LinkedIn: Dominic Barrett
Instagram: dominicb_nyc